
A battle role-playing game The main task is for players to control the protagonist in battles, defeat enemies one by one, gain experience points and coins to upgrade. Further acquire stronger weapons and skills.
PS: This is a game developed by me alone, and I am looking for a job. My previous salary was about 70000 US dollars per year. So I hope to find a similar job. Proficient in UE3, 4, and 5, with over 15 years of C++experience.
This is a game I led the development of in 2022. The steamid is 2473100 and the name is Null_Sequence.
This is a common MMORPG game.
Players control a character, wielding a sword or axe, to defeat monsters and obtain spoils of war, including experience and coins, through attacks and skills.
Experience can be used to level up, coins can be used to unlock more weapons and skills, and drugs can be purchased to increase survival opportunities.
Gameplay:
1. Explore the World
2. Defeat monsters and upgrade
3. Learning equipment and skills
4. Challenge Boss
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